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《穿越火线:虹》3D动作设计师

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Job Source

腾讯集团

Location

China, Shenzhen

Salary

Negotiable

Designation

Design

Job Type

Full Time

Language

Job Posted Date

01-09-2025

Job Description

1.怪物(重点在怪物)角色/武器动作设计,涵盖射击、近战、闪避、技能释放等核心系统,确保动作与玩法深度结合;
2.协助策划程序制定状态及物理交互系统,优化动作流畅度与打击感反馈;
3.协同程序、策划、特效团队,设计创新动作机制(如环境互动、技能融合等);
4.把控动作风格,平衡写实与夸张表现,适配游戏世界观与角色设定。

Job Requirements

1.5年以上游戏动作设计经验,至少1款完整3A或高品质动作/射击类项目经历;
2.精通UE5动画系统(Motion Warping、Motion Matching,Control Rig、物理动画等),熟悉动作技术管线优化;
3.对FPS/TPS战斗节奏、受击反馈、镜头运镜有深刻理解,能通过动作提升玩家操作沉浸感。。加分项:



腾讯集团




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